I have been reading Gamestorming lately and found that I’ve practiced many of the games and followed most of the principles of game design already.
However, there are a lot of new things in that book that I’d like to try. Today I tried drawing a Visual Agenda for the first time.
I think it was well recieved, because the team didn’t want to erase it even though we were running out of whiteboard space during the meeting. 😉
The purpose of the exercise was to make it a bit more fun and rememberable, to show the team that they and the project are important enough to spend more time than usual on an agenda.
If you are a recurring victim of my presence, you can be sure to be exposed to many more of the games from the book; Gamestorming.
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