In this talk I presented a simple 2D platformer written in Java/Groovy and how to use Spock to test it. I’ll make the source code available in a while.
By the way, of you’re not using Spock yet, then start!
2 responses on “Slides from Agile Testing Day Scandinavia”
Really nice summary of testing challenges in games (and how spock helps).
I’d love to see a followup focusing on design patterns which are useful for improving testability in games.
Thanks friend 🙂
I’d love to write something, but this is (at least to me) uncharted territory.
There are good books on game patterns, but game testing patterns…
Really nice summary of testing challenges in games (and how spock helps).
I’d love to see a followup focusing on design patterns which are useful for improving testability in games.
Cheers
Mattias
Thanks friend 🙂
I’d love to write something, but this is (at least to me) uncharted territory.
There are good books on game patterns, but game testing patterns…